Like millions of other people, you recently fell in love with the Xbox One and you just can't seem to do without its controller. Suddenly, you have a furious desire to connect it to your Mac, but all your efforts have ended in bitter failures. No problem, Guiherme Araujo has thought of you and this emeritus developer has designed a connector entirely dedicated to this use.
Be careful, however, not to rush, because this tool is currently offered in beta. We will therefore have to tinker a little to take advantage of it, and get our hands dirty.
Rest assured though because all you will need, in the end, will be Xcode. Once you have recovered the application on your Mac, all you have to do is open the Guilherme tool in it to take advantage of its functions.
5 ms of latency between the Xbox One controller and the Mac
But how does it actually work? Guilherme apparently relied on the iOKit framework made available to all developers by Apple. He then made sure that his connector and the Xbox One controller could communicate in record time (5 ms) to avoid latencies as much as possible.
At the moment, most games are supported, but the connector is not bug free and it is possible that it is problematic on some games. If this is the case with you, you will have to be patient and wait for Guilherme to correct things with the next version of the tool.
Finally, note that our brave developer is working on other features in parallel. Its connector should eventually be able to accept other controllers , and there will even come a day when it can operate on its own, like a big one.
Either way, if you play with your Mac a lot, then this might just be the tool for you.
All the useful information is on this page .